Senior
Full time
Negotiable
Relocate, Remote, Georgia
We are Belka Games. Our company is one of the 20 highest-grossing game developers in Europe according to data.ai, and our audience recently surpassed an important milestone of 110 million players.
We're looking for a 2D Artist to work on our flagship project, Clockmaker. You will be responsible for creating a variety of art content, from match-3 elements to illustrations, as well as developing the game's style and maintaining its visual quality.
For which tasks (responsibilities)?
Working on a mobile project with a semi-realistic visual style
Creating art content for match-3 as well as new features for the project
Producing a variety of content ranging from background illustrations to match-3 gems
If needed, being responsible for quality in the most expert area
What kind of professional are we looking for?
At least 3 years of experience in a similar position with other gaming companies
Proven mastery of creating 2D graphics in Adobe Photoshop
Portfolio of match-3 game projects
Experience creating art content: match-3 elements, isometric objects, and illustrations
Excellent understanding of composition, form, and color
High-level skills in rendering and conceptualization
Ability to quickly adapt to the project's style and develop it
Understanding of the ultimate goal of the product's art
Experience and interest in neural networks
What we'd like:
Understanding of how UI/UX for mobile games is created
Creating project visual style from scratch
Experience generating art in Stable Diffusion
Why do we enjoy working here?
Remote/hybrid options: you can work at our comfortable offices or remotely in Georgia
Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
Teamwork: we value the expertise of every member of our team, so we really listen to each other
Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
The selection process
The recruitment process will consist of two phases: an interview with our Recruiter and a technical interview with our Lead Artist.
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