Senior Game Character Artist (Realistic Style – Outsourcing)

Renderer Studios , Posted 1 month ago

Senior

Full time

Negotiable

Remote, Hungary, Poland, Serbia, Slovakia, Ukraine

Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

For which tasks (responsibilities)?

We are currently looking for a Senior Game Character Artist (Realistic Style) to collaborate with our team on AAA game projects.

In this role, you will work closely with external art leads and external teams to produce high-quality, production-ready character assets that meet both artistic vision and technical requirements.

Key Responsibilities

  • Create high-quality realistic 3D character models based on concept art and project briefs.

  • Sculpt detailed characters, creatures, costumes, and armor using industry-standard pipelines.

  • Produce game-ready assets, including high-poly sculpts, optimized low-poly models, UV layouts, and PBR textures.

  • Ensure characters maintain realistic anatomy, proportions, and believable material definition.

  • Collaborate with art directors, concept artists, and technical artists to ensure assets meet both visual and technical standards.

  • Optimize assets for real-time performance in modern game engines while maintaining visual fidelity.

  • Work with rigging and animation teams to ensure proper topology and deformation.

  • Maintain consistent AAA-quality standards across character production.

What kind of professional are we looking for?

What you need to succeed

  • 3+ years of professional experience in game development as a Character Artist.

  • Strong portfolio demonstrating realistic AAA-quality character work.

  • Advanced understanding of human anatomy, facial structure, clothing folds, and material realism.

  • Expertise in high-poly sculpting and game-ready character pipelines. 

  • Experience creating assets for real-time engines such as Unreal Engine or Unity.

  • Strong attention to detail and ability to match established art styles and quality bars. 

  • Ability to work independently and deliver assets according to production schedules.

What is important for us in a person?

What you need to succeed

  • Strong portfolio demonstrating realistic AAA-quality character work.

  • Advanced understanding of human anatomy, facial structure, clothing folds, and material realism.

  • Expertise in high-poly sculpting and game-ready character pipelines.

  • Strong attention to detail and ability to match established art styles and quality bars.

  • Ability to work independently and deliver assets according to production schedules.

Why do we enjoy working here?
  • AAA Projects: Work on exciting, high-profile games with global studios.

  • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.

What are the conditions and bonuses?
  • Continuous Growth: Potential for long-term collaboration on future projects.

  • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 

The selection process

We look forward to receiving your application!
Please send a short introduction, your CV/portfolio, and a reel or annotated clips showcasing your animation integration and QA work. We review applications weekly and aim to respond within five business days.

Renderer Studios

Company type: Outsource, Developer, Services

Employees: 1001-5000

Platforms: PC, Mobile, Browser, Social

https://www.rendererstudios.com/

View all vacancies from Renderer Studios
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