Full time
Relocate, Lisbon
From critically acclaimed The Longest Journey to the very first sci-fi MMO Anarchy Online, to the brutal trials of Conan Exiles, our 28-year history has set our players uniquely up for a journey to the harsh world of Dune, where the continual battle for survival and spice will bring a challenge that is Legendary.
The Funcom team consists of over 250 people located in 5 studios - Norway, the US, Portugal, Sweden, a newly opened Romania studio - plus an additional UI/UX hub in the UK. As part of Funcom’s ongoing growth, and completing a successful turnaround, Funcom is now backed by Tencent, the largest online gaming company in the world!
For which tasks (responsibilities)?
As a Senior Character Concept Artist, you work in a team of concept artists to create the highest quality artwork and maintain artistic consistency for character concept art, whilst helping out with the mentorship of your colleagues.
Our ideal candidate is a highly skilled and adaptable Character Concept Artist, always ready for a new challenge and that has a very strong understanding of the latest character concept art production techniques.
How you can have an impact in your position:
Work with the Art Director and Producer to develop concept character artwork that defines the overall look and art style for the game.
Assist with the creation of the style guide for the visual direction and language to be used throughout the project.
Create concept designs, production concepts and art direction materials for each project.
Work within different stylistic boundaries set by the Producer and Art Director.
Collaborate with character art team and other members to develop the visual direction for game.
Additional duties include assisting with content creation for game development and assisting with quality control of all products
What kind of professional are we looking for?
5+ years of professional concept production.
Bachelor’s degree or equivalent.
Expert in Photoshop or Painter.
Experience in a game studio working on high-quality titles with a realistic aesthetic.
Must have excellent 2D Art skills and traditional technical knowledge
In addition, the perfect candidate has:
3D modeling skills on 3DS Max, Maya or other software.
3D sculpting skills on ZBrush or other software.
Video game concept and key art production knowledge.
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English.
Why do we enjoy working here?
Why Funcom?
We are a Scandinavian company and follow Scandinavian work values. For you, that means a flat structure in which you can thrive, be yourself, and leave a mark in the studio and become an ambassador for our company values. We focus on Agile/Scrum methodology, and heavily value the importance of work-life balance in employee culture. Funcom values close-knit, collaborative individuals who crave creative ownership, a drive for constructive input, and a never-ending pursuit of evolution and quality.
Funcom ZPX is a full-range development studio situated in Lisbon, the sunny capital of Portugal, in an area with famous cafés and sights near the river. The Lisbon team consists of roughly 45 people from more than 10 nationalities.
Funcom ZPX offers challenging and interesting work, flexible schedules, relocation assistance, health insurance, meal allowance, gym discounts, social events, and a long list of other benefits. Even more: working at Funcom means being part of a family, with skilled and professional colleagues that share a passion for games.
We have a diverse, dynamic, inclusive, challenging and engaging culture, with a basis of continued training and career development opportunities, and we encourage candidates from all walks of life to apply. Come join us in a friendly environment of enthusiastic professionals willing to go the extra mile to deliver world-class games.
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