Middle
Full time
Negotiable
Remote
Cycling Bear studio is searching for a talented Technical Artist, with confident skills in Unity. Your main responsibilities will be creating looks and feel of our games. You will take care of creating & assembling assets, writing shaders, and implementing visual effects.
What are you working on?
- Genres: Adventure, Puzzle, Shooter, Casual, Arcade, Platformer, Hyper-casual
- Platforms: Mobile, Browser, iOS, Android, VR/AR
Team size and structure?
There are 12 of us in total. We are divided into teams of 3 - 4 specialists per project. Each employee is assigned to one / two projects.
For which tasks (responsibilities)?
Creating and implementing visual styles
Implementing technical solutions - applying shaders, enacting particle systems, etc
Guiding art direction of the projects form technical perspective
What kind of professional are we looking for?
Great design eye
Interesting portfolio
2+ years of experience as a technical artist
Strong skills in Unity
Ability to write shaders
Experience with 3D packages (Maya, Zbrush, Blender, etc);
Why do we enjoy working here?
Fully remote work
Flexible hours
Horizontal hierarchy
Creative freedom and opportunities to influence games in your own way
Fun and young team of geeks
+ cash bonuses for large scale projects
The selection process
Send me your portfolio and a CV.
We will arrange an interview with the best candidates.
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